Free credits · No watermark

AI Tattoo Generator

Design a tattoo and see it on the body part before the needle: six styles, real placement, ink that follows the shape of the skin.

  • On-body preview
  • 6 tattoo styles
  • Real placement
  • No watermark
Your photo (or a blank skin shot)1 image
Drop a photo of the body partJPG, PNG or WEBP · up to 4 MB · plain skin, even light, body part clearly visibleor browse your files
Model14 credits
Cheapest and fastest. A good first pass for most images.
Style
Placement
What should the design be?
OutputAdd an image · GPT 5 Image Mini

Free credits to start. No watermark.

A tattoo is the one design decision you cannot take back, and the hardest part is not drawing it, it is imagining it on a body. An AI tattoo generator answers that: upload a photo of the arm, back or ankle, describe the idea, and see the ink on real skin, curved with the muscle, sitting under the existing light.

Six styles cover the vocabulary a studio actually uses: fine line, blackwork, American traditional, realistic black and grey, lettering and mandala. The placement chips matter as much as the style, because a design that works on a forearm often fails on a shoulder blade.

Tattoo styles, and what each one demands

StyleLookAges well when
Fine lineThin single-weight lines, delicate motifsThe lines are not too close together; fine line blurs first
BlackworkSolid black fills, bold silhouettesThe design is large enough for the fill to stay solid
American traditionalBold outline, flat colour, classic iconsIt is the most durable style over decades
Realistic black and greySoft shading, stippling, portrait detailThe artist is genuinely skilled; this style is unforgiving
LetteringScript or serif type, clean spacingThe letters are large enough to survive ink spread
MandalaSymmetry, intricate line work, dotworkPlacement suits a flat or cylindrical area

Small and detailed is the combination that ages worst. If a design needs a magnifying glass in the preview, it will be a smudge in ten years.

How to preview a tattoo in three steps

  1. 1Photograph the body partPlain skin, even light, the whole area in frame, relaxed muscle. JPG, PNG or WEBP up to 4 MB. A photo taken by someone else is easier than a selfie for arms and backs.
  2. 2Pick a style and a placementThe style sets the line weight and shading; the placement tells the model which surface it is wrapping around. Both matter: the same design reads differently on a forearm and a shoulder.
  3. 3Write the brief, not the vibeA small lotus in fine line, six centimetres, no colour, no text is a brief. Something meaningful and minimal is a vibe, and the model will guess.

Using the preview at the studio

A good tattoo artist will redraw anything you bring, so the value of a preview is not the artwork, it is the decision: size, placement, style and whether the idea survives at that scale. Arriving with a preview makes the consultation concrete, and it usually saves a deposit-sized argument about size.

Ask the artist the two questions the preview cannot answer: how the design will age in that spot, and whether the placement is somewhere the skin stretches. Inner biceps, ribs and fingers all behave differently from a forearm.

What the preview cannot tell you

  • How it feels, which depends on the placement and the artist, not the design.
  • How it heals on your skin, which varies with aftercare and skin type.
  • Whether the line weight will hold: fine line on a hand will blur, and no render shows that.
  • Whether the artist can execute it: style skill is specific, so check portfolios in the same style.
  • Whether it is a good idea in ten years: that is a conversation with yourself, not a model.

Credits, limits and honest failures

Each preview costs credits, priced per model and shown before you run, and new accounts start with free credits. Output keeps your aspect ratio up to 1344 pixels, with no watermark.

Where it fails: hairy skin, low light, and body parts photographed at extreme angles, because the model cannot read the surface. Text tattoos in a script font are also unreliable: the model draws letters as shapes, so check spelling carefully or ask the artist to set the type.

Placement notes that matter

Cylindrical surfaces such as forearms and calves are the easiest to render, because the design wraps predictably. Flat areas such as the upper back and chest are next. Joints, ribs and hands are hardest, and they are also where a tattoo is most likely to distort as the skin moves.

Size reads differently on the body than on screen. A six centimetre design that looks generous on a laptop is small on a thigh and large on a wrist, so preview the same design at two sizes before you commit.

Sizing a tattoo in centimetres, not adjectives

The most common disappointment at a studio is size. A design described as small can mean anything from two centimetres to a palm-sized piece, and the preview will happily agree with whichever you had in mind. Give the number: six centimetres across the forearm, ten across the shoulder blade.

Then check it against a real object. A six centimetre tattoo is roughly the width of three fingers, and a ten centimetre one is a credit card and a half. Comparing the preview to your own hand in the photo is the fastest reality check you can do before a deposit is paid.

Aftercare, briefly, because it affects the design

Fine detail and small lettering look sharpest on day one and blur fastest during healing, so a design that depends on hairline gaps is a design that will look softer in a month. If the preview shows detail you would miss at arm's length, ask the artist to simplify it before the needle touches skin.

Colour or black and grey

Colour holds up well on pale to medium skin and fades predictably; black and grey is more forgiving on all skin tones and ages more evenly. If the preview looks muddy on your skin, that is usually the honest answer rather than a bad render.

The two-week rule

Wait two weeks between the preview you love and the appointment. Designs that survive the wait are the ones worth permanent ink; the ones that do not, were a good render rather than a good decision.

Keep going with the rest of the toolkit

Frequently asked questions

Photograph the body part in even light, choose a style and a placement, describe the design, and generate. The ink is rendered as real tattoo that follows the curvature of the skin and the existing lighting.
Yes. Describe the idea in the note, for example a small lotus in fine line, six centimetres, no colour. Without a brief the model picks a generic motif for the placement.
Each preview costs credits, priced per model and shown before you run, and new accounts start with free credits.
American traditional and blackwork age the most predictably because of bold lines and solid fills. Fine line and small lettering blur first, especially on hands, fingers and ribs.
That is the intended use. Arrive with the image and the size, and expect the artist to redraw it for the placement. Ask them how it will age there, which a render cannot answer.
Not reliably. Image models draw letters as shapes, so check spelling carefully and let the artist set the type properly.
Plain skin, even light, the whole area in frame, relaxed muscle. Hairy skin, deep shadow and extreme angles all reduce quality.
No. The image is sent for the request and the result is stored only so you can download it, with no gallery and no email capture.